ROHIT YENUGULA
GAME DESIGNER
Hey there! I’m Rohit Yenugula, a game designer who loves turning weird, fun, and sometimes slightly chaotic ideas into playable experiences. Grew up blasting through Contra, TOD and clutching rounds in Valorant, and forever inspired by the time-bending charm of Prince of Persia. Those games shaped my love for creative mechanics, tight gameplay, and immersive worlds. I studied Game Design at NYFA, worked on some cool projects with even cooler people, and picked up skills in everything from level design, systems design to sound and animation along the way. I’m all about creating games that make people feel something whether that’s joy, curiosity, or just the urge to keep exploring. When I’m not designing, I’m probably gaming, sketching, or overanalyzing how my favorite games were made… for fun, of course.

EDUCATION
MFA, GAME DESIGN, NEW YORK FILM ACADEMY, LOS ANGELES, CALIFORNIA, USA.
BFA, ANIMATION, JAWAHARLAL NEHRU ARCHITECTURE AND FINE ARTS UNIVERSITY, HYDERABAD, INDIA.
SKILLS
Advanced: Unity 3D, Unreal Engine, C# / Blueprint Scripting, Narrative Design, Systems Design
Proficient: Maya, Blender, Adobe Suite,
